AO: LavaField
QIC: Lumbergh
PAX: Goon, Steamy Nix, Slumberkins
Conditions
50(ish) degrees, a few rain drops, dark and gloomy….ready to feel the burn!
Warm up
- 400 m mosey
- SSH x 20 IC
- Imperial Walkers x 10 IC
- 3rd Grade Exercise x 10 IC
- Windmills x 10 IC
- Squats x 25 Easy Count IC
- Scissor Arms x 10 IC
The Thang
Mosey to the stadium bleachers (biggest side)
- 10 Monkey Humpers
- 10 Single Step Ups (Easy Count)
- 10 Dead Bugs (Easy Count)
- 10 Penguins (Easy Count)
- Add 10 reps and 1 additional Bleacher Climb each round (round 3 = 30 reps + 3 bleacher climbs)
Mosey to the endzone
COT
Disturbance To The Status-quo
Leaders influence movement to advantage
A leader is a person who can influence people to do things that they would not have done otherwise. Put another way, but for the influence of the leader, the things done by his followers would not happen. The leader is the agent, the impetus and the proximate cause of his followers’ movement toward the doing of those specific things that he identifies as advantageous. Without him, they would remain static and focused on maintaining the status quo. In the heart of man inertia will reign–absent a Disruption .
The connection between movement and leadership is critical because it presupposes a need for action, a recognition by the leader himself that the status quo is something less advantageous than some other place, a location the leader visualizes and then articulates to his followers. Only then can the leader begin to persuade them to follow him to the new place. He must describe it to them first because people will only overcome their inertia and follow someone if they believe that he knows where he is going. They won’t leave the known for the unknown, no matter how charismatic the leader is.
That’s a wrap
-Lumbergh